The trailer
One brush. A whole lot of pixels.
What you actually do
It starts calm. It gets oddly satisfying. Then the floor turns into a storm and you realise you've been at it for an hour.
Take the brush to it
Retired sprites drop in and get dragged toward the central magnet. Run your spinning brush across them and the pixels scrub loose.
Pull in the salvage
Loose pixels drift free. Steer them into the hose, grade what you've recovered, and sell the haul at the end of the shift.
Buy the machines
Spend your pay on roller brushes, drones, corrosive goo and mutation waves — until the floor is doing half the work and you're just steering the chaos.
Bob's Odds
Bob has a game show now, and you are the only contestant. Every round has a number to hit. Hit it and Bob deals the cards — take your pick of the upgrades on the table, or flip a hidden card to find out what you got after it's yours. Miss the number and the season is over.
The Odd Balls you earn along the way buy Randy's inventions forever, so every season starts stronger than the last. No two seasons play alike. The demo has the first three episodes.
Two ways to play
Both are in the free demo.
The Early Years
Where the shop began. A deliberately compressed campaign with a story all its own, finishable in a sitting. Eight runes are hidden in the upgrade tree. Find them all.
Bob's Odds
The show. Rounds, cards, seasons, and Randy's Shop between them, where Odd Balls buy his inventions for keeps.
Screenshots
It does not stay this calm.
The shop
Three people work here. You're the one who actually works.
Bob
The owner. Explains how everything works, confidently, and is wrong about nearly all of it. Means well. Will not be helping.
Randy
R&D. Actually builds the machines. Lets Bob do the talking and quietly slides him a correction note when it goes badly.
You
The new hire. Holds the brush. Cleans the floor. Gets a raise occasionally, announced with more ceremony than it deserves.